dc.description.abstract | Many existing cyber security education
platforms are focused on providing a comprehensive set of
training materials, but they often lack the engagement and
motivation needed to effectively learn. The major issue is
the lack of engagement and motivation in traditional cyber
security education and available platforms lack interactive
and immersive learning experiences and fail to build the
necessary mindset and skills for the industry. The design
based research approach involved a literature review,
followed by prototyping, usability testing and refinement of
the application. The application was designed to be
engaging and effective, using gamified elements and
methods, such as capture-the-flag (CTF) competitions. This
used HTML, CSS, Javascript and REACT.Js framework
with Firebase for the application development and the web
application is designed to grant entry only to registered
users and contains tasks related to four different topics
related to web security: Cross Site Scripting,
Cryptography, Open-Source Intelligence, and SQL
injection. Further, this application includes three sub
sections: learning resources, guidelines, and leaderboard.
The REACT.Js component makes an API call to the
Firestore database to retrieve the scores and time taken to
solve the tasks by each player. Further, the enthusiastic
behavior of the undergraduates is evaluated under four
independent variables with 97 of the sample. The
application uses gamification to make cybersecurity
training
engaging, interactive and effective. It
demonstrates the importance of building a strong
cybersecurity mindset along with technical knowledge,
improving user retention and understanding. By offering a
comprehensive and enjoyable learning experience, the
application aims to raise awareness and encourage active
participation in the field of cyber security. | en_US |