Differences in Learning Environment: The Effectiveness of online Learning platforms in Higher Education
Abstract
The aim of this study was to assess the
efficiency of online education platforms for
learning in higher learning institutions through a
systematic quantitative analysis. It analysed
various areas such as student interaction,
involvement,
I.
INTRODUCTION.
From the impacts of technology, they highlighted
the
performance,
access,
and
technological barriers and opportunities within
online learning environments. For the purpose of
including participants from various fields and to
achieve diversity of population, the study used a
stratified random sampling technique utilizing
online structured questionnaires. It also reviewed
records of institutional data, and conducted
interviews. In order to attend to accessibility and
inclusiveness concerns, particular attention was
paid to the students with learning disabilities. The
participative investigation involved a case-based
application of the proposed instrument to measure
the
usability and accessibility of Learning
Management Systems (LMS) to investigate
technological issues and possible solutions. The
study demonstrated the positive effects of the use of
materials which can be used interactively, and the
results of the continuous assessment, quizzes and
discussion forums. The current study focused on an
analytical component of promoting Universal
Design for Learning (UDL) to enhance teacher
student accessibility. It also discussed the potential
of
emerging
technologies
like
Artificial
Intelligence (AI) and Virtual Reality (VR) to
improve interactive learning experiences. It is
essential to understand that, although there are
apparent benefits when it comes to flexibility and
accessibility of the online learning platforms, some
technological and inclusiveness problems must be
solved in order to enhance effectiveness. The
research calls for plans for constant trainer use
information communications technology, and
formative approaches in line with new learner and
trainer needs.
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